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Game Consoles 2004: Waiting for the Next Generation

Service: Multimedia Entertainment Equipment
Report Number: IN0401260ME
Publication Date: November 2004
Number of Pages: 32
Report Price: $2,995 U.S. Dollars
Analyst: Brian O'Rourke

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Abstract
The video game console market remains in the back end of the current cycle, with declining shipments expected to continue until the next generation of consoles come to market. The back end of the market is when companies cut prices on both hardware and software to entice more casual, value-oriented consumers.
 
 Sony is still dominating the market with its PlayStation 2 (PS2) console, which shipped its 70 millionth unit in January 2004. Nintendo’s GameCube has performed solidly over the past year, with a worldwide price cut in the fourth quarter of 2003 significantly increasing sales. Microsoft’s Xbox is in a struggle with the GameCube for second place in the market. It has performed well in North America, and is doing increasingly well in Europe.
 
 This report includes a five-year shipment and revenue forecast for each current generation console: the PS2, Xbox, and GameCube, broken down by region. Shipment and revenue forecasts for the next generation of consoles are also provided through 2008. There is also an annual forecast for online console gaming subscribers through 2008. The three participants in this market, Sony, Nintendo and Microsoft, are profiled in depth in four areas: console business, marketing strategies, online plans, and shipment analysis. In addition, four responses on consumers’ console ownership and buying plans from In-Stat/MDR’s annual Residential Technology Survey are included.
 
 

Table of Contents

  • Executive Summary
  • Methodology
  • Introduction
  • Residential Technology Survey - Video Game Console Responses
    • Which of the following types of video games do you currently own?
    • Do you currently play games online through your game console?
    • Do you plan to try online gaming through your game console in the next 12 months?
    • How likely are you to buy a video game console in the next 12 months?
  • Current Generation Consoles
    • Sony
      • Console
      • Marketing
      • Online
      • Shipments
    • Nintendo
      • Console
      • Marketing
      • Online
      • Shipments
    • Microsoft
      • Console
      • Marketing
      • Online
      • Shipments
  • Next-Generation Consoles
  • Review & Forecast
    • Game Console Forecast
    • Online Console Subscriber Forecast

List of Tables

  • Table 1. Current Generation Video Game Console Specifications
  • Table 2. PlayStation 2 Shipment & Revenue Forecast by Region 2000 - 2008 (Units and $ in Thousands)
  • Table 3. GameCube Shipment & Revenue Forecast by Region 2000 - 2008 (Units and $ in Thousands)
  • Table 4. Xbox Shipment & Revenue Forecast 2000 - 2008 by Region (Units and $ in Thousands)
  • Table 5. PlayStation 3, Xbox 2 & GameCube 2 Shipment & Revenue Forecast 2005 - 2008 (Units & Revenues in Thousands)
  • Table 6. Game Console Shipments & Forecast 2000 - 2008 (Units in Thousands)
  • Table 7. Game Console Revenues & Forecast 2000 - 2008 ($ in Thousands)
  • Table 8. Cumulative Current Generation Console Shipments 2000 - 2008 (Units in Thousands)

List of Figures

  • Figure 1. Game Console Shipments & Forecast 2000 - 2008 (Units in Thousands)
  • Figure 2. Which of the following types of video games do you currently own? (N = 376)
  • Figure 3. Do you currently play games online through your game console? (N = 271)
  • Figure 4. Do you plan to try online gaming through your game console in the next 12 months? (N = 233)
  • Figure 5. How likely are you to buy a video game console in the next 12 months? (N = 1000)
  • Figure 6. Game Console Shipments & Forecast 2000 - 2008 (Units in Thousands)
  • Figure 7. Cumulative Current Generation Console Shipments 2000 - 2008 (Units in Thousands)

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In-Stat (www.in-stat.com) is the leading provider of actionable market research, assessments and market forecasts of semiconductors and advanced communications equipment and services. Our market forecasts, market analysis, and market insights are derived from both a deep technology understanding and a unique research methodology, which examines each segment of the value chain for each market. Technology vendors, service providers, technology professionals and market specialists, worldwide, rely on In-Stat’s tenured, experienced staff and in-depth research to support critical technology, product and success decisions. Copyright © 2005 In-Stat
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