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Report Abstract, Table of Contents, List of Tables, List of Figures
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Mobile Gaming in India, 2004-2009

Service: Asia Wireless
Report Number: IN0402439AW
Publication Date: October 2004
Number of Pages: 33
Report Price: $2,995 U.S. Dollars
Analyst: Clint Wheelock

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Abstract
Mobile gaming is a rising star in India’s fast-growing wireless business. Gaming is a key element in operators’ and content developers’ strategies to develop new, high-value wireless revenue streams, beyond basic voice services and simple text messaging. Propelled by end-user demand, gaming is growing quickly as an increasing number of Indian consumers take advantage of wireless mobility to enjoy entertainment on the go.
 The growth of this market sector has attracted publishers, developers, animators, musicians, and content providers, and is also stimulating the development of innovative business models. In-Stat/MDR expects that the Indian mobile gaming market will generate $26 million (US$) in revenue in 2004, and will increase to $336 million in annual revenue by 2009.
 This report includes:
 
 - Examination of the mobile gaming value chain in India, including publishers, game developers, handset manufacturers, and end-users
 
 - Profiles of key players in the Indian mobile gaming industry, including five major game developers and four mobile operators, as well as assessment of game development platforms
 
 - Analysis of end-user preferences for wireless data services, handsets, mobile gaming genres, and specific game titles, based on In-Stat/MDR’s Consumer Gaming Study conducted with more than 500 Indian consumers
 
 - Forecasts of mobile gaming downloads and total revenues in India, 2004 through 2009
 

Table of Contents

  • Executive Summary
  • Methodology
    • Consumer Gaming Survey Methodology
    • Forecast Methodology
  • Report Organization
  • Introduction to Mobile Gaming
    • Evolution of Mobile Gaming
    • Essential Characteristics of Mobile Games
    • Types of Mobile Games
  • Overview of the Indian Mobile Gaming Market
    • Reasons for Mobile Gaming Traction in India
    • Indian Mobile Gaming Value Chain
      • Indian Mobile Gaming Developer Companies
        • Paradox Studios
        • MAUJ Mobile
        • Small Device Technologies
        • Mobile2win
        • Indiagames Limited
    • Mobile Gaming Platforms
        • Java 2 Micro Edition (J2ME)
        • Binary Runtime Environment for Wireless (BREW)
        • Symbian
    • Game Platform Pole Positions
    • Standards in Mobile Gaming
  • Indian Service Providers
    • Reliance Infocomm
    • Bharti Tele-Ventures Limited
    • Hutch India
    • Tata Tele-Services Limited
  • Indian Mobile Gaming Industry: A Business Perspective
    • Mobile Game Developers
      • Headcount of Indian Mobile Game Developers
      • Platform Usage by Game Developers
      • Indian Mobile Game Developers' Market Share
    • Service Providers
      • Mobile Game Usage - Free Downloads
      • Service Offerings for Downloadable Games
  • Consumer Gaming Experience and Preferences
    • Mobile Handsets: Experience and Expectations
    • Mobile-Based Games: Experience and Expectations
    • Consumer Preferences: Mobile Data Services
    • Consumer Preferences: Mobile Gaming Genres
    • Consumer Preferences: Popular Handsets
    • Consumer Preferences: Pre-Loaded Games
    • Consumer Preferences: Downloadable Games
    • Multi-Player Issues
    • Interoperability Issues
  • Indian Mobile Gaming Forecasts
    • Indian Mobile Gaming Downloads Forecast
    • Indian Mobile Gaming Download Revenue Forecast
  • Indian Mobile Gaming and the Road Ahead
  • Conclusion

List of Tables

  • Table 1. Commercial Mobile Gaming Offerings by Operators
  • Table 2. Indian Mobile Gaming Downloads Forecast (Downloads in Thousands)
  • Table 3. Indian Mobile Gaming Revenue Forecast (US$ in Thousands)
  • Table 4. Average Cost of a Mobile Game Download (US$)

List of Figures

  • Figure 1. Indian Mobile Gaming Revenue Forecast, 2004-2009 (US$ in Thousands)
  • Figure 2. Mobile Gaming Value Chain
  • Figure 3. Mobile Gaming Revenue Sharing
  • Figure 4. Headcount of Major Mobile Game Developers
  • Figure 5. Platform Usage by Game Developers
  • Figure 6. Consumer Preferences: Mobile Data Services
  • Figure 7. Consumer Preferences: Mobile Gaming Genres
  • Figure 8. Consumer Preferences: Popular Handsets
  • Figure 9. Consumer Preferences: Pre-Loaded Games
  • Figure 10. Consumer Preferences: Downloadable Games

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In-Stat (www.in-stat.com) is the leading provider of actionable market research, assessments and market forecasts of semiconductors and advanced communications equipment and services. Our market forecasts, market analysis, and market insights are derived from both a deep technology understanding and a unique research methodology, which examines each segment of the value chain for each market. Technology vendors, service providers, technology professionals and market specialists, worldwide, rely on In-Stat’s tenured, experienced staff and in-depth research to support critical technology, product and success decisions. Copyright © 2005 In-Stat
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